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No New Games, No Problem: Supercell’s Profit and Revenue Increase in 2017

By Muhammad Bilal Syahrir

How did they do it?


Although Supercell did not release any new games globally in 2017, in terms of profit and revenue, they still did well. Curious to know what their secrets are? Find out Supercell’s profit and revenue 2017 in the article below.

There are a few gaming companies that didn’t release any game in a one-year span but received a truckload of money. Supercell is one of those companies (and it’s without surprise). The Finland based company known for its popular game Clash of Clans received USD $810 million in profit. Today is my first day on Phentermine 37.5mg buy phentermine online

The profit itself comes from a USD $2.029 billion revenue. Worth noting, Supercell only released 4 games in the span of seven years. The company also confirmed that the numbers were lower compared to the number in 2016 when they earned USD $1 billion (before taxes, depreciation, and amortization).

Supercell co-founder and CEO, Ilkka Paananen

Supercell CEO, Ilkka Paananen stated that the team is not rushing to on releasing games. Their focus is to create games for as many people as possible that are played for years and remembered forever.

Hence, Paananen is proud of the achievement that the team accomplished this year in terms of profit and revenue. Their next step would be globally releasing a game that is currently in Beta mode in Canada, Brawl Stars.

Supercell’s next game currently undergoing Beta phase in Canada, Brawl Stars

Supercell remains small with 241 employees but is starting to invest in gaming companies such as Space Ape Games (London), Frogmind (Helsinki), Shipyard Games (Helsinki). Recently, they invested USD $4.2 million to a mobile game studio based in London, Trailmix. However after 3 to 4 uses the erections were too weak and too short lived to sustain intercourse, so I switched to Sildenafil http://www.sildenafilanswers.com/

Supercell is one the most successful mobile gaming companies in the world. All four Supercell games have been consistently in the U.S top 10 chart in terms of grossing. Hay Day has been in the top ten for 884 days, Clash of Clans for 1,960 days, Boom Beach for 616 days, and Clash Royale for 701 days.

Predictions: ‘App Store Revenues Will Hit a New Record in 2018’

Google Play Store and iTunes App Store celebrate their 10th year anniversary in 2018. In a decade, these two platforms' app store revenue has grown rapidly.

So, will Supercell’s profit and revenue in 2017 help them improve in 2018? Only time will tell.

Source: VentureBeat. Edited by Devi

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