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BEKRAF Game Prime 2018: What to Expect When Working with a Foreign Game Company

By Muhammad Bilal Syahrir

“Everyone thinks the game industry is fun. But in reality, it is still a business,” Ian Purnomo, Public Relations and Business Relations of Sony.  


“Everyone thinks the game industry is fun. But in reality, it is still a business,” Ian Purnomo, Public Relations and Business Relations of Sony.  That’s just one tip out of many when working with a foreign company.

During BEKRAF Game Prime 2018, 2 panelists who work abroad shared their experience of working with a foreign game company. The two panelists were Ian Purnomo (Public Relations and Business Relations of Sony) and Elizabeth Galuh (Associate Producer of Streamline Games).

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Both agreed that you need to have knowledge not only about gaming but also on what your position is in a company. It’s good to know inside out on the history of God of War. But it would be useless if you do not know how to market the game, for example.

Other than skills, Elizabeth emphasizes the attitude. “Foreign companies really admire those who push themselves to the limit,” she said. Elizabeth went on by adding “The industry is rapidly growing, so there’s a lot to learn.” “To be able to get in the industry, you will need experience, learning, and always listening for sure.”

The two also shared their experience of how the recruitment process was like. Ian in particular, who has interviewed many candidates says that what the interviewer really wants to see is the thought process.

Working with a Foreign Game Company

“I usually ask someone a difficult question where he or she may not be able to answer, but I want to see the thought process,” he said. One example of a question he would ask is “We are going to launch a game tomorrow, how are you going to do the marketing plan?” They only will be given 10 minutes to think.

Ian also noted that when you apply for a company, you have to know the culture of the company. By culture, he means that say for example you apply for a job for Blizzard, you will have to know World of Warcraft inside out. Otherwise, it would be hard for you to be accepted.

Another interesting topic worth mentioning during this panel was when both discussed how important asking someone from the company is. In this case, the question that came from the moderator was “would it help if you ask someone you know from a company before joining them?”

In this particular topic, the two agreed that it would be helpful. But at the end of the day, if the “pipeline” doesn’t match or the skills and the attitude doesn’t match, it would be useless.

We then moved on to the topic of cultural differences inside a foreign company. Elizabeth eventually has experience working in a multicultural surrounding. She says that it is definitely a challenge. She kind of has to know the background of many people especially when she was a project manager at Streamline Studios.

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This is because people from different nationalities tend to have their own style of work. “At the end of the day, it’s just a matter of observing from my side,” she finished.

So when working with a foreign game company, it will not be as easy as playing games itself. There are all sorts of things that need to be highlighted.

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