Supercell has officially kicked off its newest Clash Royale eSports league. There are a total of 44 teams from around the world competing for a spot at the World Finals later this year.
Seth Allison, the game designer for Clash Royale spoke out to Pocketgamer.biz. He claimed that Supercell had been committed to Clash Royale eSports for a long period of time. Here is what he said:
“Supercell designs games to be about not just for months or years, but really decades,” said Allison. He compared Clash Royale to Clash of Clans which just celebrated its 6th year anniversary.
He believes that Clash of Clans has no signs of stopping and so is Clash Royale. “Clash Royale is really only in its third year, less than have the age of Clash of Clans, so we expect this game to be around and healthy with a very robust eSports scene for years on end,” he said.
Allison went on by saying that on maintaining the longevity of the game, eSports play in an important role. “I think that the bedrock of that is, of course, the partnership with these great esports organizations, because they can invest in the players, in the development, the content creation and all the other great aspects of the community that make up eSports.”
“It’s more than just the game, it’s the fans, the players and the engagement between those parties,” Allison said. Right now, their main priority is to make the game balanced. This is done by releasing a monthly balance update for Clash Royale.
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Since Clash of Clans was not entirely highlighted for their eSports scheme, it’s really interesting to see how Clash Royale will fare. There are obviously high hopes from the community and from the developers themselves.
But then again, only time will tell.
Edited by Devi