China holds the record for the most populated country in the world. Adding on to that, the total number of mobile gamers in China is also fascinating.
According to a report from China’s Game Publishing Committee and Gamma Data, they found that a third of the country’s population plays mobile games. As insane as it sounds, the total number of mobile gamers in China is more than the total of Japan and the United States populations combined.
So let’s take a look back on how this became viable. In the first half of 2018, China’s gaming industry earned US$15.4 billion in revenue. More than half of that revenue, 60% to be exact, was purely from mobile games. Thirty percent were from PC and consoles, and the rest were from web games.
In this day and age, eSports, especially MOBA is a hit. Not to mention when MOBA hit the mobile platform, players were running in with haste. Revenue from mobile eSports games was up 27.9% to US$33 billion in the first half of 2018. All those are led by MOBA games.
Even though MOBA only accounts for 8.3% of the revenue, but it contributes for almost half of all eSports revenue.
Since launching in 2016, Mobile Legends has generated US$200 million in total revenue. Malaysia and Indonesia are the top 2 countries with the most players.
The most highly grossed game in China was none other than Honor of Kings or Arena of Valor. It’s also not surprising to see that Chinese gamers prefer to play games with a local theme. This is proven through games such as Chu Liuxiang and A Chinese Ghost Story are in the top 10.
But do you believe that these progress from China will stop just yet? Well, in our previous article, we stated that in 2020, 50% of the global games market will be from mobile games alone, not just in China, but globally.
Mobile games will further dominate in terms of revenue streams, and the total global games market is catching up to "real" sports business.
No wonder Tencent and other top companies are heavily investing in mobile games. Take a look at their revenue.
Edited by Devi