Like the previous year, some Indonesian games showcased in Tokyo Game Show (TGS) 2018 last September in Makuhari Messe, Chiba Japan. Who were they?
TGS 2018 was already held last September, and like the previous six years, some Indonesian game developers took part in this annual convention. Under the name Archipelageek, seven developers and publishers showed their latest games to the public and hoped for a potential collaboration with Japanese industry stakeholders.
The Archipelageek itself is an initiative from Indonesia’s Creative Economy Agency (Badan Ekonomi Kreatif/BEKRAF) and Indonesian Game Association (Asosiasi Game Indonesia/AGI). This was the second time that Indonesia used the name for the booth. But, overall, this was the 7th consecutive participation of Indonesian developers in TGS.
Archipelageek has three main missions in the TGS 2018. First, it’s to exhibit Indonesian developed game to the Japanese market. Second, it’s is to get a business opportunity from Japanese industry stakeholders. And third, it’s is to connect with the stakeholders to support Indonesia’s game industry growth.
There were seven developers and publishers who exhibited their game in TGS 2018. First, there was Wisageni Studio from Yogyakarta who showed its latest mobile game, Pirate Mobile War.
The second was Studio Namaapa who brought Ciel Fledge for PC. This is a raising-simulation game that already succeeds in their Kickstarter campaign.
The third was Agate who brought Valthirian Arc: Hero School Story. The game marks Agate debut on the console and will be released on PS4, Switch, and PC on 2nd of October.
Then, there was a Bandung-based developer, Lentera Nusantara. It brought its ongoing project, Ghost Parade which was also planned to be released on the console next year.
One of the biggest Indonesian game publishers, Megaxus also brought its latest mobile game, Bakso Horror.
Then, there was Semisoft with its debut title, Legrand Legacy. This JRPG was already released on PC earlier this year and planned to be released on the console soon.
And last but not least, there was Melon Gaming. It brought some of its mobile games and also offered a complete solution for game developers to build a web-based game such as Instant Games on Facebook.
Hope that their participation can bring positive impact for Indonesia’s gaming industry in the future.
Edited by Devi