Game Development

The First Global Game Conference, Gamedev.world Will be Held This June Everywhere

By Febrianto Nur Anwari

The conference will be broadcasted online and translated into eight different languages


When talking about the biggest game developer conference in the world, we might think about the Game Developer Conference (GDC). This year, GDC 2019 will be held on March 18-22, in San Francisco, US.

The participants of the conference, however, are still limited. Plus, interested developers must meet specific criteria to be able to participate. First, they should be good at English. And second, the participants should fly to the United States. The entry fee, transportation, and accommodation sometimes are quite expensive for the developers, especially those who are in Asia and Africa.

But the limitations soon will be no more. Later this year, a brand new game conference will be held in order to unite the game studios all around the world. The most interesting is, the studios can join the conference without leaving their basecamp.

Introducing Gamedev.world, a global game conference that will be held from June 21 to 23. Gamedev.world is an online game conference that will feature some talks and presentations. The talks and presentations will be broadcasted live from developers around the world. And because it’s an online session, the talks and presentations can also be enjoyed by everyone everywhere, as long as they have an internet connection.

The Gamedev.world conference will be truly accessible for developers around the world. Not only it can be enjoyed online but the organizer also has a plan to translate every talk into Arabic, Chinese, English, French, Japanese, Portuguese, Russian and Spanish.

Who are the team members behind the project?

gamedev.world

Rami Ismail. Source: GDC

Gamedev.world is a project first initiated by an indie icon and Vlambeer co-founder Rami Ismail. To bring this project to life, he got support from some others indie developers, such as Sarah Elmaleh (the voice actress of Katie in Gone Home), Gabriel Dal Santo (founder of Pro Indie Dev), Gwen Frey (President of ChumpSquad), and Houssem Ben Amor (Bizdev Lead of Nuked Cockroach).

There will be more than 30 speakers to share their experience in this conference, and the names will be announced soon. Considering the language barrier, the organizer is opening the call of speakers in any languages. If you’re interested, you can submit your material through the official site.

Why do they held this conference?

gamedev.world

Source: Drexel University

Speaking to GamesIndustry.biz, Rami Ismail shared the main reason why they will hold this conference. “There is no truly global games conference – one that brings together all the prominent speakers, attendees, and perspectives from the various territories on Earth,” said Ismail. “Gamedev.world aims to be the first global games conference, covering the games industry and the medium of video games as global concepts,” he continued.

He also explains three structural issues that game conferences face nowadays, and how Gamedev.world will try to minimize them. “There are three structural issues to developer conferences: they have a price, a place, and a language,” said Ismail.

“While some of those help power incredible value, they also limit the perspectives, knowledge, and attendance. Gamedev.world will be free – both as a live event and as archive, it will be available everywhere that has an internet connection, and all content will be translated into the eight of the most read languages in the world,” he continued.

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Although they don’t have any physical locations to watch the conference around the world, Ismail hopes that the community can support them by organizing some. There will be no additional fees. But same as the Global Game Jam, the local organizers are allowed to charge if it’s necessary, such as to rent the venue or for the logistic needs.

Edited by Devi

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About Writer


Febrianto is the Senior Editor of Duniaku.net and the Lead Editor of Gameprime.org. He started his career in game industry as a game journalist since 2008, and was one of the initial members of Duniaku.net since 2011. His biggest interest is local game developer scene. Currently, his mission is to spread the news about Indonesia’s game industry to both local and international game and creative industry’s enthusiast.