Indonesian Delegates’ Agenda at Gamescom 2019: From Business to Networking

By Febrianto Nur Anwari

Besides exhibiting their latest products, ten selected Indonesian game companies also have a chance to expand their business in Europe.

As we mentioned in our article before, in August, some Indonesian game companies will attend Gamescom 2019. Gamescom is an annual game event that takes place in Cologne, Germany. For Gamescom 2019, it will be held for five days in a row, from 20 to 24 August 2019. Starting from next year, Gamescom will expand its event to Asia with an event dubbed Gamescom Asia 2020.

The Indonesian delegates will participate under Archipelageek initiative from Indonesia Agency for Creative Economy (BEKRAF) Indonesia Game Association (AGI). This will be the first Archipelageek participation in Gamescom 2019. Before this, last March, Archipelageek gave support to Indonesian game companies to expand their businesses through Game Connection America 2019 in San Francisco.

gamescom 2019Archipelageek at GCA 2019

In Gamescom 2019, this initiative will bring 10 Indonesian game companies to expand their business in Europe, ranging from game developers, publishers, to eSports organizers.

Here are them:

  1. Komodoz (game company that focuses on doing AAA game assets outsourcing)
  2. Agate International (game developer and publisher)
  3. IESPL (eSports organizer)
  4. Masshive Media (game developer)
  5. Megaxus Infotech (game publisher)
  6. Plexus & Oray (game developer)
  7. Ozysoft Digital (game developer)
  8. Wawa Games (game developer)
  9. Touchten Games (game developer)
  10. Everidea Interactive (multimedia interactive company)

What will they do in Gamescom 2019?

Lentera Nusantara’s booth at B2B Area Gamescom 2017

In Gamescom 2019, the ten selected game companies will get a booth in Indonesia Pavilion in Gamescom’s B2B area. They will exhibit their latest product to Gamescom’s participants, and set up meetings with some potential partners. Last year, Gamescom 2018 welcomed more than 370,000 attendees in five days. So, it’s a great opportunity for the Indonesian game companies to search for potential partners or users, especially the European market.

Not only that, but two representatives from each company also get access to Gamescom 2019’s matchmaking system. They can use it to explore the potential partners who attend the show, and then arrange meetings long before they’ve landed in Germany.

Gamescom 2019Ultra Space Battle Brawl’s Booth at Indie Arena Gamescom 2018

In Germany, Indonesian delegates also have a chance to expand their networking. Before the show, there will be a networking night and dinner that will be attended by Indonesian delegates and some German game developers. This is a great opportunity for both sides to learn each other and explore the potential collaboration for the future.

First for Archipelageek, but not for Indonesian developers

gamescomSemisoft’s booth at Indie Area Gamescom 2017

Although this will be the first time Archipelageek to participate, some Indonesian companies already participated in the last two events in 2017 and 2018. In 2017, there were Toge Productions, Lentera Nusantara, and SEMISOFT who flew to this event. Toge Productions attended as a business visitor, Lentera Nusantara opened a booth both in B2B and B2C days, and SEMISOFT exhibited their game in Indie Arena.

In 2018, only Toge Productions attended this event. They exhibited Ultra Space Battle Brawl developed by Surabaya-based Mojiken Studio in Indie Arena.

Indonesian Developers at Gamescom: Opening the Gate to the New Market

This year will be the first participation for Archipelageek initiative in Gamescom 2019. But some companies have been participating since the last two years.

Gamescom offers a lot of potentials, especially if you want to enter the Europe market. But before you decide whether you will go there or not, Fahmi from Toge Productions, Azizah from Lentera Nusantara, and Revinia from SEMISOFT have some advice that you can read here.

Edited by Devi




About Writer

Febrianto is the Senior Editor of Duniaku.net and the Lead Editor of Gameprime.org. He started his career in game industry as a game journalist since 2008, and was one of the initial members of Duniaku.net since 2011. His biggest interest is local game developer scene. Currently, his mission is to spread the news about Indonesia’s game industry to both local and international game and creative industry’s enthusiast.