Started in 2004, International Mobile Gaming Awards (IMGA) has now grown to be the largest competition for mobile games in the world. When it first started in Monte Carlo, Monaco in 2004, IMGA received around 85 submissions from all over the world.
Now, the competition is ready to hold its 16th edition this year. All mobile game makers, from indie developers to established studios, publishers, students and researchers from all countries are invited to enter their games into this year’s competition.
Unpublished games also have a chance of winning. In past years there were unpublished games that stood out and impressed the jury. Participants have until December 31, 2019, to submit their entries. The competition is free, and entrants may submit multiple games for consideration.
After the submission closed, an online judging panel will determine the shortlisted nominees who will then be revealed as the 16th IMGA Global finalists in February. This year’s winners will be determined by a panel of industry experts and revealed during the annual International Mobile Gaming Awards ceremony in San Francisco, at Minna Gallery on March 17, 2020.
Last year’s awarded games include Brawl Stars (Supercell), Gladiabots (Sébastien “GFX47” Dubois) and Florence (Mountains) did not only grab the Grand Prix but also two additional awards.
“Today, great mobile games are made all over the world,” says Maarten Noyons, IMGA’s founder as stated on the official press release. “The winner of IMGA MENA, Taawoos, with Shadow of Naught is from Iran and last year’s Global winner is from Australia. Nobody can tell where the next global success will be coming from. The IMGA challenges small independents and large developers to compete in a fair and independent competition, where originality, quality, fun, and innovation are the most important criteria,” he continued.
The 15th annual IMGA Global edition is on! The organizer already announced the opening for submissions, and it's time for you to submit your best game!
The IMGA Global competition is also open to AR and VR games. Eligible games must be published in 2019 or have yet-to-be-published and must be downloadable in a playable version. Entrants from across the globe can submit their games for consideration on the official IMGA website.