Indonesian game developer’s scene has reached some milestones in 2019.
There were more events for creators to exhibit their creation both in Indonesia and in foreign countries. Some new initiatives also came from the government to accelerate their growth.
Talking about new game releases, the number slightly decreased from last year. But in terms of quality, we can say it increases. Even now, more developers are trying to release their game on home consoles, either on PS4, Xbox One or Nintendo Switch.
In this article, we’re trying to recap the Indonesian game developers’ activity in 2019. Let’s take a look!
For the sixth time in a row, around 15 game developers community in 15 cities in Indonesia held an annual collaboration event called Global Game Jam. This also marked the annual tradition of Global Game Jam in Indonesia, where the jam site always increases every year. With 15 jam sites in 2019’s event, Global Game Jam 2019 already broke 13 jam sites in the previous year’s record.
For those who don’t know, Global Game Jam is an event for game developers or enthusiasts to come together and make video games or non-digital games like board games or card games only in 48 hours. Participants rapidly prototype game designs and, hopefully, inject new ideas to help the growth of the game industry.
This year, Global Game Jam 2020 will take place from January 31 to February 2, 2020.
Other news in January came from Agate, Indonesian Agency for Creative Economy (BEKRAF), and Indonesia Game Association (AGI). Agate announced that it has acquired Celestian Tales‘ developer Ekuator Games with a deal worth up to US$350,000. Also, BEKRAF and AGI launched RAGI, a new co-working space in Bandung dedicated to Indonesian game developers.
We shouldn’t forget another milestone in January. In this month, Digital Happiness, Lyto, and Goodhouse Production released the DreadOut movie, the first Indonesian movie inspired by an Indonesian horror game developed by Digital Happiness themselves.
Some Indonesian games were also released to celebrate the new year such as the first episode of episodic horror game Pamali: Indonesian Folklore Horror from StoryTale Studios and a beautiful visual novel She and The Light Bearer from Mojiken Studio.
Some Indonesian game developers participated in Taipei Game Show 2019 in January 2019. They were GameChanger Studio and Toge Productions. They shared their journal in a must-read article, especially for developers who want to participate in overseas game events for business or to promote their new game.
In this February, BEKRAF and AGI had announced that they would bring selected Indonesian game companies to participate in Game Connection America 2019. This participation was part of the Archipelageek initiatives from BEKRAF and AGI which aimed to support Indonesian game developers by participating in both local and international game conventions.
Game Connection America 2019 was held in March 2019. But in February, BEKRAF and AGI held a press conference event to introduce the initiative.
Game Connection America 2019 (GCA 2019) was the highlight for this month. Game Connection is an international event where more than 2,700 developers, publishers, distributors and service providers come to find new partners and/or (in the case of service providers) find new clients. GCA 2019 was held in San Francisco, from March 18-22, 2019.
For the second time in a row, Indonesian delegations participated in this event. Under Archipelageek initiative from BEKRAF and AGI, 11 game companies exhibited their games, as well as sought new partners for future collaborations. They were Agate, Arsanesia, SEMISOFT, GameChanger Studio, MassHive Media, Megaxus, GameLevelOne, Everidea Interactive, Wisageni, CIAYO Games and GudangVoucher.
In this event, some of the companies were looking for publishers for their next game. To help them achieve the goals, they brought -at least, a teaser trailer for the pitch to their potential partners. Some of them also brought the latest build of their game.
And for the others, looking for outsourcing or co-development opportunities with overseas companies was their main objective.
Some of the Indonesian games released in this month, such as Dilan: The Official Game from CIAYO Games and Agate; and Azure Saga: Pathfinder which made its way to Nintendo Switch after released on Steam a year before.
After gaining success in Malaysia, a leading AAA art solution studios in Southeast Asia Lemon Sky expanded its business in Indonesia by establishing a new studio called Brandoville Lemon Sky. Based on Jakarta, Brandoville Lemon Sky marked its debut in the game industry by participating in Warcraft III: Reforged development.
Actually, the studio began in mid-2018. In April 2019, it already had around 35 staff, most of them were artists, as well as a small portion of supporting teams such as HR, IT, PR, etc. You can learn more about the studio through our interview article here.
Some Indonesian game developers also released their game in April such as the second series of EURGAVA, Tomb of Senza; also a new board game from Toge Productions Circus Politicus which also marked its debut in the board game industry.
In this month, BEKRAF Game Prime 2019 announced its first details and date. Also, BEKRAF and AGI opened a call for Indonesian developers who want to participate in one of the biggest game events in the world, Gamescom 2019 in Cologne, Germany.