Featured

2019 Year in Review: Indonesian Game Developers

By Febrianto Nur Anwari
Featured

Important Tips on How to Find (and Approach) the Right Publisher for Your Game

Why we should work with a publisher? How to approach them? And what are the criteria of a good publisher? Find the answer from Azizah (Lentera Nusantara) and Steve (Game5Mobile) in this article.

By Febrianto Nur Anwari
Featured

DreadOut: The Story Behind and The Future of The First Indonesian Game to Movie Adaptation

After PC game, webcomic and movie, what else is there for DreadOut? DreadOut game’s creator Rachmad Imron shared his opinion about the movie and his plan for the future.

By Febrianto Nur Anwari
Featured

Break the Record! 15 Cities in Indonesia to Participate in Global Game Jam 2019

If you want to learn how to create a game from scratch in 48 hours, you should join this event!

By Febrianto Nur Anwari
ESPORT

2018 Year in Review: Indonesian Game Developers

By Febrianto Nur Anwari
Featured

Valthirian Arc: Hero School Story Postmortem: The Challenges When You Publish Your Game on PC and Console

How Agate face their challenge when developing the game? Also, how profitable to port your PC game to consoles?

By Febrianto Nur Anwari
Business

Epic Games Store Gets More Exclusive Titles from Popular Game Studios

Some titles will be exclusive forever, and others will only be for a limited period of time.

By Febrianto Nur Anwari
Business

Discord Store Will Let Developers to Self-Publish with 90:10 Revenue Split

More interesting offer for developers, but will it also sounds good for the gamers?

By Febrianto Nur Anwari
ESPORT

Blockchain Games: The Challenges and Future in Southeast Asia

By Febrianto Nur Anwari
Event

6 Main Challenges for Indonesian Game Developers and The Ideas on How to Overcome Them

Ranging from talents to funding, here are some of their challenges and hows the initiatives form the government can help them.

By Febrianto Nur Anwari
Business

Digital Store is Not Only Option: How These Developers Gain Advantages Through Other Distribution Channels

In this article, Platonic Game Studio and Toge Productions share their experience on how they use pre order session and events to sell their game.

By Febrianto Nur Anwari